St. Mungo's Hospital for Magical Maladies and Injuries
From magic, there can be healing.
From research, there can be curing.
From research, there can be curing.
Ground Floor - Reception and Artefact Accidents
In the reception area, a Welcome Witch sits at a desk marked Inquiries. The receptionist helps anyone who is unsure where to go, incapable of normal speech, or unable to remember why they are at the Hospital. Artefact Accidents deals with cauldron explosions, wands backfiring, broom crashes, and so forth. First Floor - Creature-Induced Injuries The "Dangerous" Dai Llewellyn Ward addresses; bites, stings, burns, embedded spines, etc. |
Second Floor - Magical Bugs and Diseases
Addresses contagious maladies such as; dragon pox, Vanishing Sickness, and Scrofungulus. Third Floor - Potions and Plant Poisoning Addresses rashes, regurgitation, uncontrollable giggling, and more. Fourth Floor - Spell Damage Addresses unliftable jinxes, hexes, incorrectly-applied charms, etc. Also located on this floor is the Janus Thickey Ward, a long-term residence ward which is usually kept locked. Patients with permanent or long-lasting spell damage reside here. |